April 20, 2017
This version uses the Arnold 184.108.40.206 core.
On Windows, C4DtoA 2.0 and later require the Visual Studio 2015 redistributable
Memory leak in hair render
Wrong normal map when the object is rotated
Crash with the "Convert deprecated shaders to new shaders" command
The command is renamed to "Replace deprecated shaders with new shaders"
Parameters remain disabled when connecting a texture to standard_surface > subsurface weight
Wrong sky when opening old scenes in 2.0
Wrong color_correct.multiply when opening old scenes in 2.0
Transmissive materials of the Arnold Material Library are wrong
No beauty rendered in IPR with a custom display driver (e.g. Aton)