Release Date

April 20, 2017

This version uses the Arnold core.

On Windows, C4DtoA 2.0 and later require the Visual Studio 2015 redistributable


  • Memory leak in hair render

  • Wrong normal map when the object is rotated

  • Crash with the "Convert deprecated shaders to new shaders" command

  • The command is renamed to "Replace deprecated shaders with new shaders"

  • Parameters remain disabled when connecting a texture to standard_surface > subsurface weight

  • Wrong sky when opening old scenes in 2.0

  • Wrong color_correct.multiply when opening old scenes in 2.0

  • Transmissive materials of the Arnold Material Library are wrong

  • No beauty rendered in IPR with a custom display driver (e.g. Aton)


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