Material Library

This material library is meant as a beginners guide for the type of material effects that are possible when using the Standard Surface shader. Bear in mind that the values used here are not based on any physical, real world values and are meant only as a starting point for beginners to explore. 

 

The material library is available here.

 

 

These materials are also available as presets within the Standard Surface attribute editor in Maya.

 

 

 

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