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Multiexcerpt
MultiExcerptNameemission

Controls the amount of emitted light. It can create noise, especially if the source of indirect illumination is very small (e.g. light bulb geometry).

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Image rollover
0standard_emission_weight_1.jpg
1standard_emission_weight_0.jpg

Bulb with emissive Standard Surface shader assigned to it (rollover image)

Tip

Increasing the number of Diffuse samples will help to reduce any noise in dark, indirectly lit areas of a scene when using emission.

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