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Multiexcerpt
MultiExcerptNameMax. Subdivisions

This value sets an upper limit on the number of subdivision iterations for all objects. By default, this is set to a very high value (999) which in practice has no effect. Setting this to a low value such as 1 or 2 can be useful when debugging scenes that take a long time to subdivide/tessellate.

Center

Cube subdivided with 0, 1, 2 and 3 iterations (objects shaded with the utility shader in polywire mode).

Frustum Culling

Multiexcerpt include
MultiExcerptNamesubdiv_frustum_culling
nopaneltrue
PageWithExcerptA5noderef:options

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