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AOVs (Arbitrary Output Variables) provide a way to render any arbitrary shading network component into different imagesFor example, an artist might find it convenient to separate direct and indirect lighting contributions and later recombine them during compositing. Arnold provides built-in AOVs for outputting depth, position, and motion vectors. 

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Light path expressions can be used to output light into specific AOVs.

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Multichannel EXRs are possible using Merge AOVs.

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