UVs are supported in "XGen splines". This is an XGen shape (available in Maya 2017), found under Generate->Create interactive groom splines.

Example Hair Presets

The following examples are also available as presets within the Standard Hair attribute editor in Maya.

Base

Base Color

Melanin

Melanin Redness

Melanin Randomize

Roughness

IOR

Shift

Specular Tint

2nd Specular Tint

Transmission Tint

 


 

 

The parameters below provide additional artistic control but are not required to achieve realistic results.

Diffuse

Diffuse Color

Emission

Emission Color

Opacity

Matte

Click here to view the Matte attributes (also available for the Standard Surface shader).

AOVs

The Standard Hair shader supports ID AOVs. These are useful for creating mattes for compositing.

Advanced

Indirect Diffuse

Indirect Specular

Extra Depth

Extra Samples

 

 

 

 

 

  

Many thanks to Zeno Pelgrims for the use of his hair groom.